Godot4 octahedral imposter shader
There is a plugins for Godot 3.4 named Godot octahedral impostor by wojtekpil. which does not support Godot 4.
However apart from the plugins main magic happens in the shader. However that shader also doesn't works anymore. so I convert that shader for Godot 4.
so, now you can bake you 3d model in Godot 3.4 and use those textures with the shader.
To know more and learn more about it...
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